11/13 22:03
Battle Royale is indeed a fun game, one of which is the extremely excellent firearm feel of Battlefield 6 itself. Currently, it is one of the two most marketable search, play, and takedown games in China. One of them, I have been unable to continue playing, because the firearm design relies on it, and there is basically no difference between hitting and punching. The other one, although continuously providing players with defense, is relatively more playable because I have learned the firearm design of COD; But the firearm design in the battlefield is definitely among the top in all FPS games
Secondly, the battle royale mode in Battlefield 6 is relatively fair, with no distinction between armor levels, no physical limitations, and no need for needles or drugs. Everyone breathes back blood, and each person can only insert two boards at most. Although the gun has a level, the difference is not very obvious when hitting the back. The TTK of the weapon is relatively long compared to other games, and the sniper must first break the armor before exploding, without being inexplicably hit by a second. The suppression power of the vehicle is very strong, but specific units can also use props to counteract it
Thirdly, after integrating the unique scene destruction effect of the battlefield, the visual impact is already very strong, and the sense of immersion is even more full. When inside the building, the demolition team outside is bombarding and there is an old 6 squatting in an unknown corner inside. In short, the tense and stimulating adrenaline rush sensation is abundant
Will DIEC make Battle Royale the most important mode? As long as the popularity can continue, it is entirely possible, after all, the most important thing for long-term operation games is that there must be people playing. Although the Battle Royale mode is completely free, if more people can be attracted to enter the pit, selling an extra body and battle order, and earning Mane's mode, it is a good mode
But there is also a problem with being free. Currently, many players who have not had much contact with the battlefield before have flooded in, do not complete missions, do not use vehicles, and know they are reckless when they see people. Communication is completely ineffective, which is also a necessary pain for expanding their circle; Most players in this game have quite tough guns, although it's a bit difficult to talk about. They haven't eaten a chicken in these few days, and their best result is third place. However, in the end, it's just an entertainment mode where there's no reward for winning, no punishment for losing. But some things can't survive without cheats. They have to show off their family photo of only one person everywhere. DICE's anti cheat has always been about non-existent, and it's probably a free mode that won't be maintained much. If the game environment is destroyed by cheats soon, it will enter a semi dead state and start a cycle. DICE wants to run long-term games well, but it's unlikely that DICE can run long-term games well
Finally, we strongly recommend the trial field mode, which not only tests teamwork but also emphasizes individual marksmanship. Strategies and skills coexist, especially in situations where there is a fixed lineup, and the level of competition, explosive growth, and rapid increase is even more intense
11/13 21:48


