The most enjoyable FPS shooting game recently played, developed by ID software and published by Bethesda. We destroy warriors, holding shields in our left hand and guns in our right hand, piloting mecha flying dragons and giant mecha warriors (similar to Pacific Rim movies) to fight, with one man in charge and ten thousand men at a loss. We are like war gods.
The difficulty level of ‘hit me hard’ has been selected, with a game duration of 30 hours and an average completion rate of 90% for all chapters. It was enjoyable to play, with moderate difficulty. I basically didn’t read any guides and upgraded by searching for resources based on the map. Although it was a bit time-consuming, the fun of free exploration was also fully utilized. The dolls I found were made quite realistically.
The total category of monsters is relatively rich, but I think there could be more. The most impressive one was the first time I met an elite monster with a powerful shield and immunity to ranged damage. At that time, I really ran around that circular area for countless laps and died ten times. In the end, it inexplicably passed away.
Speaking of shields, it feels like a god of war. You can shake shields, block blocks, and only discovered in the middle and later stages that you can also use shield reversals (the sound effect of shield reversals is pleasant), stun enemies, pick up a shotgun, and give a heavy punch. It’s refreshing.
Speaking of guns, there are quite a few types, and every time you enter the next chapter, you will unlock a new weapon. My favorite ones are still the super shotgun, nail gun, and grenade launcher. As for the most powerful “nuclear bomb”, it depends on your mood. If you are not satisfied, you can directly destroy the enemy’s team.
Tell me about the map. At first glance, I didn’t feel comfortable and couldn’t understand it. I ignored it directly. After finishing a few chapters, I found that the completion rate of each chapter was very low, and I missed a lot of resources, which resulted in the inability to upgrade my weapons. I had no choice but to learn how to look at the map, find directions, and find hidden points.
Throughout the entire experience, in the first and middle stages, I only knew how to dodge skills while running and fighting, searching for supplies everywhere. In the later stages, when I saw the elite monsters, they were very tough. In the end, I felt that the boss Azrak was relatively weak, just a super soldier, and I couldn’t find the north after being bounced back by various bullets. The ones who spend the most time are actually ancient beings. If you master the skills, it is also easy to defeat ancient beings.
Classic quote: When we were about to cross the bridge in the underworld, the guard said ‘payment required’, and we, DOOM, fired a shot directly. Bang, it was refreshing.
Overall, this game is suitable for players who enjoy both combat and exploration, as exploration takes more time. Weak plot, heavy combat, good graphics quality, and the ability to see alien creatures. There is a slight canned feeling in the middle stage, but there is more plot in the later stage. Throughout the game, it was a thrilling and exhilarating battle, exhilarating!
#DOOM # DOOM Dark Age # Doom Dark Age # Doom # Single player game recommendation # Xbox game recommendation # XGP game recommendation
暂无评论内容