James-GameReadHub
James的头像-GameReadHub
四川
English Philology grad, Gamepressure.com guide writer since 2019, RPG/strategy/indie fan, book author

11/13 22:10
11/13 22:06
Battlefield 6's free mode "REDSEC" (Battlefield 6 Restricted Zone Conflict) battle royale mode has been running for 10 days now. I wonder how you feel after experiencing it, my friends? Returning to the question of the title, the answer is: no. As of now, the Steam review rate for Battlefield 6 is 66%, the Simplified Chinese review rate is 33%, the Zone Conflict review rate is 45%, and the Simplified Chinese review rate is 19%. Let's first talk to blue ocean players about the four studios under EA responsible for the Battlefield series (there was originally one Ridgeline Games, but it was shut down in February last year due to the quality of Battlefield 2042). The DICE, which we often refer to, is located in Stockholm, Sweden and is also the main operator of the Battlefield series; Motive Studio, responsible for developing Dead Space Remake and Star Wars Fighter Squadron, primarily responsible for single player missions and multiplayer maps in the battlefield; The American studio Ripple Effect (also known as DICE LA) is responsible for the multiplayer mode of the Battlefield series and attracting new players; Criterion, the British studio that has just taken over the entire Need for Speed series, is responsible for single player campaigns. Of course, you can also see from the results that even if a different studio were to put out the fire, the positive reviews of Battlefield 6 still did not improve, and even So, is the battle royale and testing ground in the penalty area really useless? The answer is naturally negative. First, let's talk about the Battle Royale. As the name suggests, it's like eating chicken, surviving from the 'toxic circle' until the end is a survivor. However, what's more fun is that in Battlefield 6 Battle Royale, we can experience a lot of content that only the battlefield has - such as gameplay where the scene can be destroyed, vehicles can violently attack infantry, and so on. The game's accessories are also quite abundant. In the battle royale, the vehicles were kept and the tanks inside could really drive into the building and kill indiscriminately. Of course, the tank is not bulky to drive and the turret can turn flexibly. Infantry's anti tank weapons load quickly, so they won't have to flee when encountering vehicles. At the same time, there are different vehicles such as airplanes available for players to choose from. And among the soldiers, there are also items such as grenades and RPGs that can cause wall damage, further escalating the uncertainty of the battlefield. The trial field added a team melee of 8 teams, including 4v4, based on the map and character template of the Battle Royale mode. The game's map displays many vehicles, all of which are lightweight and equipped with anti vehicle devices nearby, making them relatively balanced. The occupational division and ontology between different types of troops are consistent. You can still choose the center of gravity heat weapon of the engineering soldier or use reconnaissance soldiers to play with drones to mark enemies. Pro Brother with good marksmanship can also protect his teammates who are marked, and Caiji can also hide in the room or do some tasks. Anyway, everyone can find their suitable position in this mode. After all, the penalty area conflict is free. If you just want to play a few games later, the high frequency of battles, compact maps, and more vivid colors of the battle royale and trial field will definitely be more suitable for you. In summary, we hope that all players will scold appropriately, but don't be embarrassed and play appropriately. After all, when it comes to not discussing it, it will completely disappoint Battlefield 6.