In the latest PlayStation State of Play live event, the dimensional hero shooting game “Fate Trigger” developed by Saros Studio announced that it will be available on both PC and console platforms as a first mover experience in 2026.
This highly anticipated work has made host version experience its core strategy since the early stages of the project, and has formed a dedicated optimization team led by senior host developers.
The game has achieved significant breakthroughs in cross platform experience, with player account data fully interconnected and supporting real-time competition between PC and console players.
At the same time, to ensure the experience of players on various platforms, the game provides matching options and does not force cross end matching.
For the PlayStation platform, the development team has restructured the UI interface, customized the controller key layout for each hero, and supported full customization settings.

This live broadcast reveals two new heroes for the first time: the assault hero “Fali” has a unique clone mechanism that can achieve complex tactics through position exchange;
The defensive combination “Tata and Bilibili” can deploy tactical turrets that can be installed on any surface, with strong regional control capabilities.
A new 2km ² map called “White River Frontier” is also publicly available, which creates a fast-paced tactical confrontation environment through high-density architectural design.
It is worth noting that the end of the live broadcast implies that the game is developing a new mode, confirming the positioning of Fate Trigger as a “deep shooting platform that integrates multiple gameplay”.
The game is now open for PlayStation Store wish list reservations, and subsequent testing plans will be announced through official channels.



















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